Class ScenarioObject
- Applied Stereotypes:
-
XSDcomplexType
- Implements Interfaces:
-
Entity
A scenario object represents a runtime object that is created from an EntityObject (vehicle type, pedestrian type, miscellaneous object type, sensor type and external object reference type) and a Controller. Miscellaneous objects, external object references and sensors must not have a controller.
- Used in:
-
Entities
Properties |
|
Name |
Type |
Cardinality |
AppliedStereotypes |
Description |
|
name |
string |
1..1 |
XSDattribute
|
Identifier of the scenario object. |
|
entityObject |
EntityObject |
1..1 |
XSDelement
|
The EntityObject (either instance of type Vehicle, Pedestrian or MiscObject). |
|
objectController |
ObjectController |
0..* |
XSDelement
|
Controller of the EntityObject instance. |
|
XSD 1.2 Representation |
<xsd:complexType name="ScenarioObject">
<xsd:sequence>
<xsd:group ref="EntityObject"/>
<xsd:element name="ObjectController" type="ObjectController" minOccurs="0" maxOccurs="unbounded"/>
</xsd:sequence>
<xsd:attribute name="name" type="String" use="required"/>
</xsd:complexType>
|
|
Change log from version 1.1 |
- Annotation changed
-
- New Value
- A scenario object represents a runtime object that is created from an EntityObject (vehicle type, pedestrian type, miscellaneous object type, sensor type and external object reference type) and a Controller. Miscellaneous objects, external object references and sensors must not have a controller.
- From 1.1.0
- A scenario object represents a runtime object that is created from an EntityObject (vehicle type, pedestrian type, miscellaneous object type) and a Controller. Miscellaneous objects must not have a controller.
- Property 'objectController'. Upper cardinality changed.
|
Stereotype Details Information |
- Class
- XSDcomplexType [modelGroup: "sequence"; mixed: "false"]
- Property name
- Property entityObject
- XSDelement [position: "1"]
- Property objectController
- XSDelement [position: "2"]
|
To XSD