startTransition |
Transition between the standby and running state. The moment the referenced StoryboardElement instance starts its execution.
|
endTransition |
Transition between the running state and the standby state. The moment the referenced StoryboardElement terminates its execution by completing its goal.
|
stopTransition |
Transition between the running or standby states to the complete state. Occurs when the execution of the referenced StoryboardElement instance is stopped via a stop trigger or overriding.
|
skipTransition |
Transition marking the moment an element is asked to move to the running state but is instead skipped so it remains in the standby state (Only for Event instances).
|
completeState |
State from which the Storyboard element cannot return to the running state without external interference (forced by a parent element).
|
runningState |
State in which the storyboard element is executing its actions.
|
standbyState |
State in which the storyboard element could move to the running state given a start trigger.
|