Class ScenarioObject
- Applied Stereotypes:
-
XSDcomplexType
- Implements Interfaces:
-
Entity
A scenario object represents a runtime object that is created from an EntityObject (vehicle type, pedestrian type, miscellaneous object type) and a Controller. Miscellaneous objects must not have a controller.
- Used in:
-
Entities
Properties |
Name |
Type |
Cardinality |
AppliedStereotypes |
Description |
name |
string |
1..1 |
XSDattribute
|
Identifier of the scenario object.
|
entityObject |
EntityObject |
1..1 |
|
The EntityObject (either instance of type Vehicle, Pedestrian or MiscObject).
|
objectController |
ObjectController |
0..1 |
|
Controller of the EntityObject instance.
|
|
Migration Information from XSD 0.9.1 |
- Derived From:
- OpenSCENARIO.xsd/OpenSCENARIO.Entities.Object
|
Property Name |
XSD Type |
XSD 0.9.1 Name |
Migration |
name |
Attribute |
name |
|
entityObject |
Element |
EntityObject |
|
objectController |
Element |
Controller |
Renamed |
|
XSD 1.0 Representation |
<xsd:complexType name="ScenarioObject">
<xsd:sequence>
<xsd:group ref="EntityObject"/>
<xsd:element name="ObjectController" minOccurs="0" type="ObjectController"/>
</xsd:sequence>
<xsd:attribute name="name" type="String" use="required"/>
</xsd:complexType>
|
|
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